Multiple Choice
Identify the
letter of the choice that best completes the statement or answers the question.
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1.
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As
you develop graphics on the Stage, you at times need to change your view of the Stage by adjusting
the ____ level. a. | magnification | b. | resolution | c. | dimension | d. | wavelength | | |
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2.
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You
can change the magnification level by using the ____ tool in the Tools panel. a. | Magnify | b. | Zoom | c. | View | d. | Enlarge | | |
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3.
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When
you select the Zoom tool, the ____ modifiers display in the Options area of the Tools
panel. a. | Large and
Small | b. | Tiny and Huge | c. | Enlarge and
Reduce | d. | Grow and Shrink | | |
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4.
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In
addition to the Zoom tool, you can use the ____ commands on the View menu. a. | Zoom Up and Zoom
Down | b. | Enlarge and
Reduce | c. | View More and View Less | d. | Zoom In and Zoom
Out | | |
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5.
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The
____ command on the View menu has a submenu of percentage levels that can be applied to the view of
the Stage. a. | Magnification | b. | Show All | c. | Show
Frame | d. | Enlarge | | |
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6.
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The
Grid submenu offers several commands for controlling the grid, and is located on the ____
menu. a. | Display | b. | Stage | c. | View | d. | Show | | |
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7.
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A
____ is a unit of measurement that represents the smallest picture element on the monitor screen that
can be controlled by the computer. a. | pica | b. | pixel | c. | point | d. | bit | | |
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8.
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The
____ can be very helpful when placing objects on the Stage according to specific
coordinates. a. | rulers | b. | guides | c. | gridlines | d. | All of the above | | |
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9.
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When
the rulers are displayed, you can create vertical or horizontal ____. a. | indices | b. | guides | c. | pixels | d. | matrices | | |
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10.
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If
you want to treat two or more objects such as a stroke and a fill as one entity, you can ____
them. a. | annex | b. | group | c. | index | d. | cluster | | |
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11.
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The
items marked 2 in the figure above are the ____. a. | swatches | b. | gradients | c. | strokes | d. | fills | | |
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12.
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The
items marked 5 in the figure above are the color ____. a. | gradients | b. | mixes | c. | swatches | d. | templates | | |
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13.
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By
default, the color swatches displayed in the color pop-up window are the ____ Web-safe
colors.
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14.
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To
reveal ____ points, select the Subselection tool in the Tools panel, and then click a stroke or the
outline of a fill. a. | tangent | b. | index | c. | selection | d. | anchor | | |
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15.
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The
items marked 2 in the figure above are ____ handles. a. | scrub | b. | tangent | c. | grouping | d. | anchor | | |
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16.
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The
two most common file formats for bitmap graphics used in Web pages are ____. a. | GIF and
TIFF | b. | PNG and
GIF | c. | JPEG and
GIF | d. | BMP and
JPEG | | |
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17.
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The
item marked 4 in the figure above is the ____. a. | Property inspector | b. | Stage | c. | Timeline | d. | Work
Area | | |
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18.
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The
item marked in the figure above indicates that you are ____. a. | viewing a bitmap
graphic | b. | viewing a vector graphic | c. | editing a
gradient | d. | editing a grouped object | | |
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19.
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____
is a scripting programming language that allows you to add interactivity to buttons and other Web
media that users can click or select to control the Flash graphics or animation they are
viewing. a. | HTML | b. | ActionScript | c. | XML | d. | JavaScript | | |
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20.
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Flash
documents are divided into ____. a. | sectors | b. | pages | c. | frames | d. | tracks | | |
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21.
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As
you create documents in Flash, the tools you use most often will be those found in the
____. a. | menu
bar | b. | edit
bar | c. | Tools
panel | d. | Property inspector | | |
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22.
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Flash
____ contain controls for viewing and changing the properties of objects. a. | panels | b. | layers | c. | frames | d. | documents | | |
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23.
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To
modify a grouped object, select the object, and then click the Edit Selected command on the ____
menu. a. | File | b. | Edit | c. | View | d. | Modify | | |
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24.
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With
the ____ model, objects on the same layer are not considered to be on top of or below one
another. a. | Track
Drawing | b. | Class Drawing | c. | Merge
Drawing | d. | Object Drawing | | |
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25.
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With
the ____ model, objects drawn or moved on top of other objects merge with or segment the existing
objects. a. | Track
Drawing | b. | Class Drawing | c. | Merge
Drawing | d. | Object Drawing | | |
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26.
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____
are displayed vertically on the left edge of the Stage window and horizontally on the top
edge. a. | Rulers | b. | The guide | c. | The
grid | d. | Layers | | |
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27.
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To
draw shapes, you can use the ____ tool. a. | Pencil | b. | Polygon | c. | Rectangle | d. | Selection | | |
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28.
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With
the PolyStar tool, the number of sides a shape can have ranges from three to ____.
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29.
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When
you create a star, a number closer to ____ creates deeper star points.
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30.
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To
make it easier to see what you are drawing, you can select the ____ Preview command, located on the
Drawing category of the Preferences dialog box. a. | Autodisplay | b. | Autodraw | c. | Show Pen | d. | Advance | | |
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31.
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With
the Free Transform tool, the ____ option allows you to reposition the corner or edge of an object by
dragging its handle. a. | Distort | b. | Reposition | c. | Move | d. | Alter Shape | | |
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32.
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Under
____ Options in the Spelling Setup dialog box, you specify which text areas to check, such as the
content of text fields and the names of layers. a. | Field | b. | Block | c. | Layer | d. | Document | | |
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33.
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The
____ panel in Flash is a useful tool for reviewing and editing your work. a. | History | b. | Preview | c. | Archive | d. | Stage | | |
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34.
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Once
you open or create a document, each step is recorded and displayed in the ____ panel with an icon
that reflects that particular step. a. | History | b. | Preview | c. | Archive | d. | Stage | | |
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35.
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To
apply selected History panel steps to objects in other documents, the first step is to click the ____
Selected Steps to the Clipboard button.
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36.
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The
default view of the Library panel is ____. a. | Narrow Library View | b. | Wide Library
View | c. | Sorted
View | d. | Properties
View | | |
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37.
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You
can create a symbol from an existing object by selecting the object on the Stage and then using the
____ command on the Insert menu. a. | New Symbol | b. | Convert to
Symbol | c. | Create Symbol | d. | Insert
Symbol | | |
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38.
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The
____ option enables you to expand the view of the Library panel to show more details about each
symbol, such as the date it was last modified. a. | Narrow Library View | b. | Wide Library
View | c. | Properties
View | d. | Sort Order
View | | |
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39.
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____
dims all other objects on the Stage while you edit the symbol. a. | Edit in a New
Window | b. | Main Edit | c. | Edit in
Place | d. | Edit Document | | |
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40.
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When
you select the Rectangle tool, the _____ modifier becomes available in the options area of the
toolbar. a. | Rounded
Corners | b. | Rounding Value | c. | Circle or
Square | d. | Set Corner Radius | | |
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41.
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The
____ modifier of the Paint Bucket tool affects gradient and bitmap fills. a. | Lock
Fill | b. | Color
Options | c. | Fill Options | d. | Gap
Size | | |
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42.
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The
arrows in the figure above point to ____. a. | bounding box handles | b. | anchor
points | c. | tangent points | d. | dynamic box
handles | | |
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43.
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The
Free Transform tool has a(n) ____ modifier that allows you to freely rotate an object by dragging a
corner handle or to skew it at a different angle by dragging an edge handle. a. | Rotate and
Skew | b. | Transform | c. | Distort | d. | Envelope | | |
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44.
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The
____ modifier of the Free Transform tool allows you to change the size of an object by dragging a
corner or edge handle. a. | Rotate and Skew | b. | Scale | c. | Distort | d. | Envelope | | |
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45.
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____
means that the program converts the document into another file format such as GIF or
JPG. a. | Scrubbing | b. | Transforming | c. | Exporting | d. | Instantiating | | |
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46.
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The
default type of undo is ____ undo. a. | document-level | b. | object-level | c. | symbol-level | d. | instance-level | | |
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47.
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The
____ is the tool you use in Flash to coordinate a documents layers, frames, and graphic
objects. a. | Timeline | b. | Guide | c. | Layer
Manager | d. | Mask | | |
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48.
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You
can add a motion guide layer by clicking the Add Motion Guide icon at the bottom of the
____. a. | Timeline | b. | Stage | c. | Frames
Manager | d. | Keyframe | | |
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49.
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Adding frames is done using the ____. a. | Stage | b. | Timeline | c. | Frames
Manager | d. | Keyframe | | |
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50.
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The
item marked ____ in the figure above is the Insert Layer Folder button.
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51.
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The
item marked ____ in the figure above is the playhead.
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52.
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Keyframes contain a ____ when they have content. a. | white
dot | b. | gray
padlock | c. | black dot | d. | red
x | | |
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53.
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The
playhead is represented on the Timeline header by a ____. a. | white rectangle
with a black vertical line below it | b. | blue rectangle with a yellow vertical line below
it | c. | gray rectangle
with a gray vertical line below it | d. | red rectangle with a red vertical line below
it | | |
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54.
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You
can temporarily hide panels in the Flash program window by pressing the ____ key on the
keyboard.
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55.
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One
way to modify the view of the Timeline is by selecting one of the options on the Timelines ____
pop-up menu. a. | Modify
View | b. | Timeline
Options | c. | Frame View | d. | Timeline
Properties | | |
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56.
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The
____ command shows a thumbnail of the frames content that is scaled to fit the Timelines
frame. a. | Preview in
Context | b. | Preview | c. | Medium | d. | Thumbnail | | |
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57.
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To
select a layer you ____ it in the Timeline. a. | right-click | b. | double-click | c. | triple-click | d. | click | | |
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58.
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The
frames of a motion tweened animation are tinted ____. a. | green | b. | red | c. | yellow | d. | blue | | |
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59.
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To
move frames, select ____ from the context menu of selected frames and then right-click the frame
where you want to move or copy the selected frames and click Paste Frames. a. | Move
Frames | b. | Cut Frames | c. | Copy
Frames | d. | Frame Location | | |
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60.
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The
Scene panel can be displayed by pointing to the ____ submenu on the Window menu and then clicking the
Scene command. a. | Options | b. | Design Panels | c. | Panels | d. | Other Panels | | |
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61.
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Click
View on the menu bar, point to Magnification, and click ____ to fit all of the contents to the
Stage. a. | View
All | b. | Show
All | c. | Whole
Stage | d. | 100% | | |
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62.
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To
test a documents animation, you click the Play command on the ____ menu. a. | File | b. | View | c. | Edit | d. | Control | | |
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63.
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The
____ graphic instance play option plays all of an animations frames in the current
instance. a. | Play | b. | Play All | c. | Loop | d. | Single Frame | | |
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64.
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____
tweening can be used to create an animation where an object changes its position, rotates, scales in
size, or even changes in color. a. | Shape | b. | Scale | c. | Position | d. | Motion | | |
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65.
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The
____ value makes an object accelerate or decelerate to create a more natural appearance of movement
in motion tweening. a. | Ease | b. | Rotate | c. | Natural | d. | Display | | |
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66.
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Each
____ shown in the figure above has 30 ____. a. | layer, frames | b. | frame,
layers | c. | layer, documents | d. | frame,
documents | | |
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67.
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The
names of layers placed in a layer folder are displayed ____ under the layer folder in the
Timeline. a. | in
boldface | b. | indented | c. | italicized | d. | in a different color | | |
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68.
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To
test your documents animation, you press the ____ key on the keyboard. a. | Shift | b. | Enter | c. | Ctrl | d. | Tab | | |
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69.
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Once
you have an animated object following a path on the guide layer, you can select the ____ option in
the Property inspector. a. | Background | b. | Guide | c. | Title | d. | Orient to
Path | | |
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70.
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The
item marked 1 in the figure above is the ____ layer. a. | guide | b. | motion guide | c. | mask | d. | animation | | |
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71.
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The
item marked 2 in the figure above is the ____ layer. a. | mask | b. | guide | c. | motion
guide | d. | masked | | |
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72.
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To
open the Layer Properties dialog box, click ____ on the menu bar, point to Timeline, and then click
Layer Properties. a. | Adjust | b. | Modify | c. | Change | d. | Options | | |
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73.
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You
can apply a ____ tween to text. a. | shape | b. | break | c. | command | d. | base | | |
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74.
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To
apply a shape tween to text, you convert the text to fills using the ____ command located on the
Modify menu. a. | Convert to
Fills | b. | Break Apart | c. | Fill
Shape | d. | Fill Letter | | |
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75.
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When
you apply the ____ command to a text block, each of the letters in the text block becomes an
individual text block. a. | Convert to Block | b. | Individual
Letters | c. | Break Apart | d. | Separate | | |
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76.
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You
can apply the ____ command to individual letter text blocks in order to convert them to
fills. a. | Convert to
Fills | b. | Fill Shape | c. | Fill
Letter | d. | Break Apart | | |
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77.
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The
____ command will take a group of selected objects and place each individual object on its own
layer. a. | Distribute to
Layers | b. | Add to Layers | c. | Individual
Layers | d. | Break Apart | | |
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78.
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The
items marked 1 in the figure above are the ____ markers. a. | Onion
Skin | b. | Baseline | c. | Timeline | d. | Index | | |
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79.
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With
onion skinning, the ____ option sets the onion skin markers to display two frames before and after
the current frame. a. | Always Show Markers | b. | Anchor
Onion | c. | Onion 2 | d. | Onion
All | | |
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80.
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With
onion skinning, the ____ marker indicates the frame at which onion skinning ends. a. | Final Onion
Skin | b. | End Onion
Skin | c. | Last Onion
Skin | d. | Exit Onion
Skinning | | |
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81.
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You
can create complex animation effects just by adding more ____ to a documents main
Timeline. a. | objects | b. | layers | c. | panels | d. | panes | | |
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82.
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In
the case of ____ symbols, their Timelines are independent of the documents main
Timeline. a. | button | b. | parent | c. | movie
clip | d. | child | | |
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83.
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When
working with complex documents you may find it helpful to use the ____ panel. a. | Movie
Manager | b. | Movie Explorer | c. | Other Panels
tool | d. | Flash
Control | | |
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84.
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With
onion skinning, the contents of the ____ appear in full color. a. | current
frame | b. | frame before the current frame | c. | frame after the
current frame | d. | first frame | | |
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85.
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The
item marked 2 in the figure above is the ____ button. a. | Show
Text | b. | Show
ActionScript | c. | Show Movie Clips, Buttons, and
Graphics | d. | Show Video, Sounds and Bitmaps | | |
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86.
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The
item marked 4 in the figure above is the ____ button. a. | Show
Text | b. | Show
ActionScript | c. | Show Movie Clips, Buttons, and
Graphics | d. | Show Video, Sounds and Bitmaps | | |
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87.
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To
open the Transform panel, click ____ on the menu bar, and then click Transform. a. | File | b. | View | c. | Modify | d. | Window | | |
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88.
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The
Snap to Objects command is found on the Snapping submenu, which is accessed from the ____
menu. a. | File | b. | Edit | c. | View | d. | Modify | | |
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89.
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The
mask and the masked layers must be ____ in order to preview the effects of the mask within the Flash
program window. a. | locked | b. | unlocked | c. | tracked | d. | embedded | | |
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90.
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Nested movie clip instances are referred to as the ____ movie clips. a. | parent | b. | child | c. | inner | d. | masked | | |
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91.
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If
you want to see each instance of the symbols used in a document, select the ____ button in the Movie
Explorer. a. | Show
Symbol | b. | Show ActionScript | c. | Show Frames and
Layers | d. | Show Movie Clips, Buttons, and
Graphics | | |
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92.
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With
buttons, the content in each ____ is displayed in response to a mouse pointers
action. a. | layer | b. | frame | c. | grid | d. | hit | | |
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93.
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The
____ frame represents the clickable area of a button.
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94.
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The
____ button aligns selected objects vertically along their left edges. a. | Align Left
Edge | b. | Left
Edge | c. | Vertical
Align | d. | Left Vertical Align | | |
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95.
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The
____ button aligns selected objects horizontally along their vertical centers. a. | Align Horizontal
Center | b. | Align Center | c. | Align Vertical
Center | d. | Align Horizontal | | |
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96.
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With
ActionScript, you create ____ that tell the movie what action to take when a certain event
occurs. a. | handlers | b. | menus | c. | keystrokes | d. | scripts | | |
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97.
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The
item marked 1 in the figure above is a(n) ____. a. | association | b. | event
handler | c. | action | d. | event | | |
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98.
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The
____ sound effect lets you customize the sound effects by changing the starting point and
volume. a. | Options | b. | Personalize | c. | Custom | d. | Actions | | |
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99.
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To
test a movie in a Web page, click File on the menu bar, point to Publish Preview, and then click
____. a. | Internet | b. | Online | c. | HTML | d. | Web | | |
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100.
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When
you place an action in one frame that causes the animation to go back to an earlier frame, the frame
action is indicated by a small ____ in the frame.
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101.
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If
you use frame ____, adding or deleting frames does not affect those frames. a. | loops | b. | indices | c. | icons | d. | labels | | |
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102.
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Frame
labels are added to keyframes using the ____ text box in the Property inspector. a. | Frame
Label | b. | Frame Name | c. | Identify
Frame | d. | Quick Name | | |
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103.
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There
are basically ____ types of sounds in Flash. a. | two | b. | three | c. | six | d. | eleven | | |
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104.
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Which
of the following are types of sounds in Flash? a. | key and index | b. | event and
stream | c. | short and long | d. | action and
dynamic | | |
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105.
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____
sounds are not synchronized with the Timeline. a. | Action | b. | Stream | c. | Index | d. | Event | | |
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106.
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____
sounds are useful when you need the animation in your movie to coincide with the
sound. a. | Event | b. | Stream | c. | Action | d. | Index | | |
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107.
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The
____ is an ideal sound file format for your Flash movies for a variety of reasons.
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108.
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If a
sound is 10 seconds long and you enter 12 for the number of times to loop, then the sound will play
____. a. | 2 times for a
total of 12 minutes | b. | 12 times for a total of 12 minutes | c. | 12 times for a
total of 2 minutes | d. | 2 times for a total of 2 minutes | | |
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109.
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It is
not a good idea to loop sounds with the ____ sync setting. a. | Event | b. | Action | c. | Index | d. | Stream | | |
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110.
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If
you add a(n) ____ action to a frame, the script only contains one line with stop();. a. | End | b. | Start | c. | Single | d. | Stop | | |
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111.
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In
order for buttons to control the animation, they need programming instructions called ____ to control
how a movie plays. a. | actions | b. | events | c. | symbols | d. | parameters | | |
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112.
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Scripts created for frame actions are different from those created for buttons in that
no ____ is required. a. | parameter | b. | behavior | c. | object | d. | event
handler | | |
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113.
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Sounds can be added only to ____. a. | scripts | b. | objects | c. | keyframes | d. | events | | |
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114.
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The
Import to Stage command and the Import to Library command are both located on the ____
menu. a. | Import | b. | Library | c. | File | d. | Image | | |
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115.
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An
alpha value of ____ will make an object completely transparent. a. | transparent | b. | see-through | c. | 0% | d. | no mask | | |
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116.
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When
the icon for a layer on the Timeline changes to a ____ pattern, this indicates that it is now a
masked layer. a. | dotted | b. | checkerboard | c. | gray and
white | d. | radial | | |
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117.
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You
convert a bitmap instance on the Stage into a vector graphic using the ____ command. a. | Convert
Instance | b. | Bitmap to Vector | c. | Trace
Bitmap | d. | Convert to Vector | | |
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118.
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The
____ option in the Trace Bitmap dialog box is used to determine how pixels are compared to assign
colors to them. a. | Color
Threshold | b. | Minimum Area | c. | Curve
Fit | d. | Corner
Threshold | | |
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119.
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The
____ option in the Trace Bitmap dialog box includes values of Pixels, Very Tight, and Smooth, for
example. a. | Color
Threshold | b. | Minimum Area | c. | Curve
Fit | d. | Corner
Threshold | | |
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120.
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The
Curve Fit options include ____, which results in less detail. a. | Very
Smooth | b. | Smooth | c. | Pixels | d. | Very Tight | | |
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121.
|
____
can be added as fills to any object the same way you add solid color fills. a. | Customized
colors | b. | Gradients | c. | Palettes | d. | Projections | | |
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122.
|
You
can create your own custom gradients using the ____ panel. a. | Gradients | b. | Color Mixer | c. | Paint
Bucket | d. | Custom Colors | | |
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123.
|
The
item marked 3 in the figure above is the ____. a. | color control | b. | color
picker | c. | color key | d. | brightness
control | | |
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124.
|
The
items marked 4 in the figure above are the gradient ____. a. | keys | b. | pointers | c. | mixers | d. | folders | | |
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125.
|
Once
you have created a gradient, you can save it with the ____ command in the Color Mixers options
menu. a. | Add
Swatch | b. | Create Gradient | c. | Save
Gradient | d. | Save Fill Style | | |
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126.
|
The
shapes in the top row of the figure above have had gradients applied without the ____
modifier. a. | Paint
Bucket | b. | Lock Fill | c. | Bounding | d. | Fill Transform | | |
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127.
|
When
you select a linear gradient with the Gradient Transform tool, a ____ box displays around
it. a. | selection | b. | radial | c. | key | d. | bounding | | |
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128.
|
The
item marked 3 in the figure above is used to ____. a. | change the
gradients width | b. | change the gradients height | c. | change the
gradients radius | d. | rotate the gradient | | |
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129.
|
The
item marked 1 in the figure above is the ____. a. | bounding circle on the radial gradient
shown | b. | bounding circle on the linear gradient
shown | c. | bounding box on the radial gradient
shown | d. | bounding box on the linear gradient
shown | | |
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130.
|
The
item marked 6 in the figure above is the ____. a. | bounding point | b. | circle
point | c. | focal point | d. | center
point | | |
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131.
|
In
most cases, if you are creating Flash documents for the Web, you want to publish a(n) ____
file.
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132.
|
The
____ point of a radial gradient is where the first color begins. a. | top
rightmost | b. | top leftmost | c. | center | d. | bottom | | |
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133.
|
In
the Color Mixer, you add gradient pointers by clicking on or below the ____ bar. a. | color
picker | b. | gradient definition | c. | fill
style | d. | color space | | |
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134.
|
You
specify how you want your FLA documents published using the ____ dialog box. a. | Publish
Settings | b. | Export | c. | Projector
Settings | d. | Trace Bitmap | | |
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135.
|
You
click ____ on the menu bar, and then click Output to open the Output panel. a. | File | b. | View | c. | Modify | d. | Window | | |
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136.
|
The
JPEG and ____ file formats are the most common file formats used for images in Web
pages.
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137.
|
The
first SWF file loaded into the Flash Player is loaded at level ____.
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138.
|
When
a SWF file is loaded on top of another SWF file at a different level, the properties of the SWF file
at level ____ take precedence.
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139.
|
The
first step in the development of a Web site is ____. a. | determining the
content of the Web site | b. | determining the goals of the Web site | c. | designing the
site pages | d. | developing a storyboard | | |
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140.
|
After
you have outlined the main areas of content to be included on a Web site, you create a
____. a. | flowchart | b. | montage | c. | storyboard | d. | screenshot | | |
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141.
|
The
____ option applies the Align commands relative to the Stage. a. | Relate | b. | Workspace | c. | To
Stage | d. | Align with Stage | | |
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142.
|
The
items indicated with arrows in the figure above are ____ lines. a. | header | b. | leader | c. | guide | d. | scene | | |
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143.
|
One
effect that is commonly used is to have an animation in the ____ frame of a button.
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144.
|
____
can contain one or more actions as well as other programming code used to control how the actions are
executed. a. | Scenes | b. | Scripts | c. | Features | d. | Handlers | | |
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145.
|
____
give an action the information it needs to execute properly. a. | Methods | b. | Functions | c. | Variables | d. | Parameters | | |
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146.
|
In an
action, the name of the SWF file must be enclosed in ____. a. | quotes | b. | brackets | c. | braces | d. | exclamation points | | |
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147.
|
In an
action, a(n) ____ must separate the filename and the level number. a. | period | b. | comma | c. | question
mark | d. | apostrophe | | |
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148.
|
To
handle button events, you use the ____ event handler. a. | press | b. | release | c. | on | d. | control | | |
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149.
|
With
the on event handler, ____ refers to a button being clicked. a. | click | b. | this | c. | get | d. | press | | |
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150.
|
The
item marked ____ in the figure above is the Pin Active Script button.
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151.
|
Click
____ on the menu bar and then click Save as Template to open the Save as Template dialog
box. a. | File | b. | Modify | c. | Window | d. | View | | |
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152.
|
You
can click the ____ button in the Behaviors panel to open a menu of categories of
behaviors. a. | New
Behavior | b. | Add Behavior | c. | Options | d. | Template | | |
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153.
|
Flash
can be used to create a complete Web site in which all of the Web site pages are
____. a. | Flash SWF
files | b. | Flash FLA files | c. | Flash EXE
files | d. | HTML documents | | |
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154.
|
The
categories in the outline for a Web site can correspond to the ____ that will be developed for the
site. a. | pages | b. | hyperlinks | c. | movie
clips | d. | URLs | | |
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155.
|
To
ensure that each of the additional documents of a Web site has the same dimensions as the main
document and to make it easier to create new documents, you can create a Flash ____. a. | template | b. | parameter | c. | action | d. | behavior | | |
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156.
|
You
can create a new symbol for a navigation bar by clicking ____ on the menu bar and then clicking New
Symbol. a. | Insert | b. | Commands | c. | Modify | d. | Window | | |
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157.
|
The
multimedia items with which you work in Flash are considered ____. a. | icons | b. | links | c. | elements | d. | objects | | |
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158.
|
Properties in ActionScript are identified by a(n) ____ character at the beginning of
the propertys name. a. | underscore | b. | ampersand | c. | period | d. | dash | | |
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159.
|
When
using ActionScript to refer to a particular instance, you need to refer to its ____. a. | identity | b. | name | c. | link | d. | URL | | |
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160.
|
Flash
recognizes the ____ suffix for text field instances.
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161.
|
Flash
recognizes the ____ suffix for button instances. a. | _but | b. | _button | c. | _btn | d. | _b | | |
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162.
|
The
terms actions and ____ are often interchangeable. a. | methods | b. | behaviors | c. | statements | d. | events | | |
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163.
|
____
are notes within the ActionScript code that explain what is happening. a. | Indices | b. | Functions | c. | Features | d. | Comments | | |
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164.
|
When
you are writing scripts in the Actions panel, the ____ of the Actions panel indicates where the
script is being applied. a. | title bar | b. | menu
bar | c. | status
bar | d. | history
pane | | |
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165.
|
In
the getURL() function, the window argument option ____ specifies that the Web site
document be opened in the parent of the current frame. a. | _parent | b. | _self | c. | _child | d. | _blank | | |
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|
166.
|
In
the getURL() function, the window argument option ____ specifies that the Web site
document be opened in a new browser window. a. | _new | b. | _open | c. | _blank | d. | _second | | |
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167.
|
Use
the ____ key and the Selection tool to select more than one button at a time.
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|
168.
|
____
text can receive text in the form of characters or numbers from a Web server or from an expression in
ActionScript and display the text on a Web page in the Flash Player. a. | Absolute | b. | Relative | c. | Static | d. | Dynamic | | |
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169.
|
The
item marked 3 in the figure above is the ____ button. a. | Selectable | b. | Render Text as HTML | c. | Show Border
Around Text | d. | Edit Character Options | | |
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|
170.
|
The
logical operator ____ represents Or.
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171.
|
The
____ function converts a number to a floating point number. a. | parseInt() | b. | parseNum() | c. | parseFloat() | d. | parseVal() | | |
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|
172.
|
The
____ function converts a number to an integer. a. | parseInt() | b. | parseNum() | c. | parseFloat() | d. | parseVal() | | |
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|
173.
|
A
____ is a short animation or message located in the first few frames of a Flash
file. a. | quick
scheme | b. | frameset | c. | preset | d. | preloader | | |
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|
174.
|
The
____ command simulates the time it takes to download a SWF file based on the type of Internet
connection you select. a. | Simulate Download | b. | Preview | c. | Advance View | d. | Movie
Simulation | | |
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|
|
175.
|
With
the window argument in the getURL() function, the
____ option specifies that the currently displayed document remain opened in its own browser
window. a. | _next | b. | _blank | c. | _self | d. | _new | | |
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176.
|
The
items indicated in the figure above are ____ for the given function. a. | arguments | b. | methods | c. | comments | d. | functions | | |
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177.
|
To
examine the total number of bytes loaded, you can use the ____ function. a. | getBytes() | b. | getBytesLoaded() | c. | totalBytes() | d. | totalBytesLoaded() | | |
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|
178.
|
The
____ operator is used to test for equality.
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|
|
179.
|
____
are blocks of statements that process information and return a value or perform some
action. a. | Functions | b. | Variables | c. | Arguments | d. | Preloaders | | |
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|
180.
|
The
____ operator causes the condition to be true if either one of the comparisons is
true.
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|
181.
|
One
of the factors that affects the download time of an SWF file is the type of ____ used by the client
computer. a. | Web
browser | b. | operating system | c. | application
software | d. | Internet connection | | |
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|
182.
|
You
use the ____ function to direct the playhead to a specific frame. a. | toFrame() | b. | startFrame() | c. | playAt() | d. | gotoAndPlay() | | |
|
|
|
183.
|
It is
best to use ____ as arguments in the gotoAndPlay()
function. a. | frame
labels | b. | byte numbers | c. | frame
numbers | d. | timeline names | | |
|
|
|
184.
|
Flash
provides a ____ to guide you step-by-step as you import video. a. | template | b. | wizard | c. | script | d. | master code | | |
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|
185.
|
Regardless of a videos source, you should edit it using a video-editing program
such as Adobe ____ after it is transferred to the computer but before it is imported into
Flash. a. | Photoshop | b. | Illustrator | c. | Premiere | d. | InDesign | | |
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|
186.
|
____
refers to reducing the size of the file by removing redundant data. a. | Dithering | b. | Compression | c. | Intraframing | d. | Embedding | | |
|
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|
187.
|
You
can modify a movie clips properties using ____. a. | Java | b. | ActionScript | c. | JavaScript | d. | Perl | | |
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|
188.
|
The
CheckBox ____ allows you to create check boxes that can be used as options from which a viewer can
select on a form. a. | element | b. | link | c. | component | d. | tool | | |
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|
189.
|
The
window created by the Window component has a ____ bar, border, and can include a Close
button. a. | title | b. | menu | c. | status | d. | task | | |
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|
|
190.
|
The
default value of the direction parameter of the ProgressBar component is ____. a. | Absolute | b. | Relative | c. | Left | d. | Right | | |
|
|
|
191.
|
The
____ is the instance name of the source whose progress is being monitored by the progress
bar. a. | monitor | b. | source | c. | selection | d. | label | | |
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|
|
192.
|
The
____ parameter of the Loader component indicates whether the content should load automatically or
should wait until the Loaders load() method is called. a. | contentPath | b. | scaleContent | c. | autoLoad | d. | progressBar | | |
|
|
|
193.
|
The
____ argument of the print() function determines how much of the Stage area to
print. a. | bounding
box | b. | target | c. | print area | d. | page setup | | |
|
|
|
194.
|
When
you use ____ as one of the options for the bounding box argument of the
print() function, you designate one frame in the document to contain an
object whose bounding box is used to determine the print area. a. | bframe | b. | bmovie | c. | bmax | d. | bbox | | |
|
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|
195.
|
____
compression compares frames with adjacent frames. a. | Temporal | b. | Parallel | c. | Spatial | d. | Static | | |
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|
|
196.
|
Selecting a Flash Player 7 profile encodes the video using the ____
codec. a. | On2
VP6 | b. | Sorenson
Spark | c. | QuickTime | d. | Flash
Player | | |
|
|
|
197.
|
Playback controls are referred to as ____ and consist of a video
component. a. | layers | b. | masks | c. | parameters | d. | skins | | |
|
|
|
198.
|
You
can import a video clip into a Flash document by clicking ____ on the menu bar, pointing to Import,
and then clicking Import Video. a. | File | b. | Edit | c. | Commands | d. | Modify | | |
|
|
|
199.
|
Downloaded components are installed using the ____. a. | Property
inspector | b. | Library panel | c. | Components
panel | d. | Extension Manager | | |
|
|
|
200.
|
You
can add additional instances of the same component by dragging them from the ____ to the
Stage. a. | Library
panel | b. | Components panel | c. | Property
inspector | d. | Extension Manager | | |
|